Funcom, a Norwegian based game developer company, sure know how to be different. Their first MMO project, "Anarchy Online", while had a bumpy start, grew a large fan base for being very deep and complex game. Their newest creation, Age of Conan (slated for March 2008 release) promises to have incredible storyline and insane amount of content, without being too complicated. Now, you won't need a PhD to play this game, but that doesn't mean it's your usual cookie cutter, click-and-execute-skill MMORPG.
Age of Conan is the first MMORPG to use DirectX10; it runs on DreamWorld engine which makes the graphics look incredible. Most of the animation is done using motion capture technology - even that of the animals! The 7.1 sound is done by the best producers; all that is sure to immerse you into the game at once.
While magic in Age of Conan is not so flashy, it's no less powerful. In the "low fantasy" world Robert E. Howard created, the only way to get inhuman powers is to deal with demons - at the cost of your soul! Each spell will corrupt you a little, and if you cross the line, the demons will literally drag you to hell. Magic users will have to constantly walk a thin line between power and danger.
Overall, this does sound very interesting - but just how successful will Age of Conan be? From the example of World of Warcraft, people love simplified, pretty MMOs. It's likely that Age of Conan won't get a player base that huge, however, it's likely to consist of more mature, grown up players.
Source : http://ezinearticles.com/?Age-of-Conan---A-Different-MMORPG-Experience&id=807152
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